Briefing ======== * * Full briefing * {:A0} {§1}Mission Briefing:{§0}@ {#1} @We've got the weapons, but I don't think it's enough to get us home. We're going to have to detour through the factory halls because the other routes are overrun with Scay'Ger. More doors...more slaughter. I wish it would end. One way or the other.@ {#0} @@{§1}Victory Conditions:{§0}@@*JP {#1} @Reach the red exit area.@ {#0} @@{§1}Defeat Conditions:{§0}@@ *JP {#1} @Sergeant Bratt is killed during action.@ {#1} @A stranded Marine named Mendel is killed during action.@ {*} {#0} * * Short briefing (only the victory and defeat conditions) * {:B0} {§1}Victory:{§0}@ {§1}Reach the red exit area.{§0}@ ...@ {§1}Defeat:{§0}@ {§1}Sergeant Bratt is killed.{§0}@ {§1}Mendel is killed.{§0}@ ...{*} * * Tips * {:C0} {§1}Tips:{§0}@ {#1} @ - The Plasma Gun can secure your back.@ @ - Keep an eye on the walls, they may have something behind them.@ {#0} {*} * * Briefingprogram 10-40 * PIC {:00}br_129_0| X {:01}390| Y {:02}100| DESC1 {:03}Reach the red exit area.| * * Tipprogram 50-90 * PIC {:50}br_129_1| X {:51}390| Y {:52}100| DESC1 {:53}Mendel is able to open damaged doors.|